


Gold, Silver and Iron ingots manufacture place should be the Ore Forge.Īdding an improvement to Mine that will give you 50 percentage points against burglary. Anyway this is the right parameter if you want to set a price close to perfect fix. However the price will not be perfect fixed to a specific value because there are other factors who determine a price also. If I let them how they are for example a Gold Ingot will be between 300 and 900 gold coins(approx.) and that is not ok.įixedprice = This can be set to determine fixed price. Like that the ingots are more accessible as price. Gold, Silver and Iron ore will have a fixedprice of 20, 20, 20 gold coins.

Gold, Silver and Iron ingots vanilla buildcount is 3 for Iron, 2 for Silver and 1 for Gold after I add the ore it will be: 1, 1, 1 for ingots in that order for sense.īuildcount = The amount of a specific item produced at once. Gold, Silver and Iron ore buildcount seted to 1 for Iron, 1 for Silver and 1 for Gold. Gold, Silver and Iron ingots vanilla buildtime is 1 for Iron, 2 for Silver and 5 for Gold after I add the ore it will be: 1, 2, 3 for ingots in that order for sense.īuildtime = The amount of hours it takes to produce that item.

Gold, Silver and Iron ore buildtime seted to 1 for Iron, 2 for Silver and 3 for Gold. Gold, Silver and Iron ingots vanilla weight is 2 for Iron, 2 for Silver and 3 for Gold after I add the ore it will be: 3, 3, 3 for ingots in that order for sense. Gold, Silver and Iron ore weight seted to 1. To get here we need to create 3 new items: Silver ore, Iron ore and Gold ore and you are ready for ore smelting.Ģ Silver ore = 1 Silver ingot, 2 Gold ore = 1 Gold ingot and 2 Iron ore = 1 Iron ingot. So in order to create ingots you need to extract the ore from the mines and then to process the ore (in Ore Forge). Normally you get ore from the mines and not ingots. A new way of processing gold, silver and iron.
